Planet Game v0.03

Last week’s progress on my new unnamed planet game:

  • Added Fireball spell; rewritten spell system, it is much easier now to implement new spells
  • Added basic code for 3D steering behaviors that will later be used for implementing NPCs’ AI
  • Added flying monsters that can be killed by the player using Fireball. Monster models are obviously placeholders, I used the standard monkey head from Blender. They can’t fight back yet and just wander randomly, so killing them gets boring after a while.
  • Tweaked player controls
  • A lot of other small changes

And here is a screenshot of the new Evil (but harmless at the moment) Monkeys (as I said, the model is just a placeholder)!


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